Stack the ancients at 53 seconds
Pull the ancient camp out of aggro range on the 53 second mark so it respawns stacked. Two stacks converts an offlane deficit into a level 8 power spike before the first tower falls.

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Strategy · Dota 2 is a multiplayer online battle arena video game and the stand-alone sequel to the Defense of the Ancients (DotA) mod. With regular updates that ensure a constant evolution of gameplay, features, and heroes, Dota 2 has taken on a life of its own.
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Pull the ancient camp out of aggro range on the 53 second mark so it respawns stacked. Two stacks converts an offlane deficit into a level 8 power spike before the first tower falls.
Recipe cost increased from 900 to 1000. Total cost increased from 5100g to 5200g
Patch 1.0 · www.dota2.com
Recipe cost increased from 450 to 550. Total cost increased from 1900g to 2000g
Patch 1.0 · www.dota2.com
Recipe cost increased from 700 to 800. Total cost increased from 5200g to 5300g
Patch 1.0 · www.dota2.com
Recipe cost decreased from 450 to 350. Total cost decreased from 3400g to 3300g
Patch 1.0 · www.dota2.com
Recipe cost decreased from 1100 to 1000. Total cost unchanged at 5900g (due to Dragon Lance cost increase)
Patch 1.0 · www.dota2.com
Recipe cost increased from 200 to 400. Total cost increased from 4900g to 5100g
Patch 1.0 · www.dota2.com
Arctic Blast damage decreased from 260 to 225
Patch 1.0 · www.dota2.com
Attack Damage penalty increased from 30/60 to 35/70
Patch 1.0 · www.dota2.com
Intelligence gain increased from 2.9 to 3.2
Patch 1.0 · www.dota2.com
Damage gain per level increased from 3.5 to 3.6
Patch 1.0 · www.dota2.com
Self bonus gold decreased from 130/225/320 to 80/160/240
Patch 1.0 · www.dota2.com
Allies bonus gold decreased from 50/90/130 to 40/80/120
Patch 1.0 · www.dota2.com
Mana Cost decreased from 80 to 70
Patch 1.0 · www.dota2.com
Damage at level 1 decreased from 64-66 to 62-64
Patch 1.0 · www.dota2.com
Cast Range decreased from 250 to 200
Patch 1.0 · www.dota2.com
Strength gain increased from 2.0 to 2.2
Patch 1.0 · www.dota2.com
Mana Cost increased from 75 to 90
Patch 1.0 · www.dota2.com
Base Intelligence increased from 20 to 21
Patch 1.0 · www.dota2.com
Damage at level 1 increased from 47-51 to 48-52
Patch 1.0 · www.dota2.com
Base Attack Speed decreased from 100 to 95
Patch 1.0 · www.dota2.com
Charges changed from (7 + 1 per 4 levels) to (7 + 1 per 5 levels)
Patch 1.0 · www.dota2.com
Max charges decreased from 14 at level 28 to 13 at level 30
Patch 1.0 · www.dota2.com
Base Agility decreased from 22 to 21
Patch 1.0 · www.dota2.com
Damage at level 1 decreased from 52-56 to 51-55
Patch 1.0 · www.dota2.com
Eidolon Attack Range decreased from 425/450/475/500 to 380/420/460/500
Patch 1.0 · www.dota2.com
Aghanim's Scepter pull speed decreased from 175 to 150
Patch 1.0 · www.dota2.com
Base Strength decreased from 17 to 16
Patch 1.0 · www.dota2.com
Base Strength decreased from 23 to 22
Patch 1.0 · www.dota2.com
Damage at level 1 decreased from 44-49 to 43-48
Patch 1.0 · www.dota2.com
Strength gain increased from 3.3 to 3.4
Patch 1.0 · www.dota2.com
Base Attack Speed decreased from 100 to 90
Patch 1.0 · www.dota2.com
Damage at level 1 decreased from 50-56 to 49-55
Patch 1.0 · www.dota2.com
Heal rescaled from 34/56/78 to 30/55/80
Patch 1.0 · www.dota2.com
Base Intelligence decreased from 30 to 28
Patch 1.0 · www.dota2.com
Damage at level 1 decreased from 51-59 to 49-57
Patch 1.0 · www.dota2.com
Attack Speed Bonus decreased from 8/16/24/32 to 7/14/21/28
Patch 1.0 · www.dota2.com
Hero Kill Multiplier decreased from 6 to 4
Patch 1.0 · www.dota2.com
Damage per soul changed from 1.35 + 0.15 damage per level to 1 + 0.8 damage per 6 levels
Patch 1.0 · www.dota2.com
From 1.5-5.85 to 1-5
Patch 1.0 · www.dota2.com
Cost increased from 800 to 900
Patch 1.0 · www.dota2.com